Skyrim has introduced a new feature for characters: the weight slider. Skyrim armour/clothing meshes and character weight Import into Blender all parts of the _1.nif body.Adjust the armour after testing it in game.Cut parts of the body hidden by the armour.Reduce the amount of polygons of the mesh.Create the textures and the normal maps in GIMP.Import into Blender all parts of the _0.nif body.The main steps to create a custom armour or outfit for Skyrim are:
#SKYRIM NPC EDITOR TUTORIAL MANUAL#
If you want to adapt existing armours or outfits to other bodies you will have to follow the steps explained here, except that you won't have to create the mesh (but you may probably have to adapt it to the new body), the textures or the UV maps.Ĭurrently the tools used for modelling are not completely adapted for Skyrim, there are some steps that require some manual adjustments.
If you only want to change the textures of an existing piece of clothing or change its properties and bonus, just skip the first part of the tutorial. This tutorial shows all the main steps you need to follow to create an armour or an outfit from scratch for Skyrim. 3.2.7.2 Copy partially the weights from another mesh.3.2.7.1 Completely copy all the weights from another mesh.3.2.6 Reduce the amount of polygons of the mesh.3.2.5 Create the textures and the normal maps in GIMP.3.2.4.2 For objects or parts of the armour with complex shapes.3.2.4.1 For objects or parts of the armour with simple shapes.3.2.1 Import into Blender all parts of the _0.nif body.